Class PlayerConnectionEvents
Player connection events that are triggered by the server when a player connects or disconnects.
public sealed class PlayerConnectionEvents
- Inheritance
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PlayerConnectionEvents
- Inherited Members
Methods
- PlayerConnected(PiPlayer)
Invokes the player connected event
- PlayerDisconnected(PiPlayer)
Invokes the player connected event
Events
- OnPlayerConnected
Event that is fired if a player connects
- OnPlayerDisconnected
Event that is fired if a player disconnects